Merge pull request 'ResetPosition' (#1) from ResetPosition into main

Reviewed-on: denismhz/solar-system-react-fiber#1
This commit is contained in:
denismhz 2023-05-11 18:40:26 +02:00
commit 8b502be774
16 changed files with 387 additions and 567 deletions

11
package-lock.json generated
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@ -11,6 +11,7 @@
"@react-three/drei": "^9.66.1",
"@react-three/fiber": "^8.13.0",
"@react-three/postprocessing": "^2.10.0",
"@tweenjs/tween.js": "^18.6.4",
"axios": "^1.4.0",
"babel-plugin": "^1.0.7",
"glsl": "^0.0.1",
@ -1475,6 +1476,11 @@
"react": ">= 16.3.0"
}
},
"node_modules/@tweenjs/tween.js": {
"version": "18.6.4",
"resolved": "https://registry.npmjs.org/@tweenjs/tween.js/-/tween.js-18.6.4.tgz",
"integrity": "sha512-lB9lMjuqjtuJrx7/kOkqQBtllspPIN+96OvTCeJ2j5FEzinoAXTdAMFnDAQT1KVPRlnYfBrqxtqP66vDM40xxQ=="
},
"node_modules/@types/estree": {
"version": "1.0.1",
"resolved": "https://registry.npmjs.org/@types/estree/-/estree-1.0.1.tgz",
@ -6444,6 +6450,11 @@
"resolved": "https://registry.npmjs.org/@stitches/react/-/react-1.2.8.tgz",
"integrity": "sha512-9g9dWI4gsSVe8bNLlb+lMkBYsnIKCZTmvqvDG+Avnn69XfmHZKiaMrx7cgTaddq7aTPPmXiTsbFcUy0xgI4+wA=="
},
"@tweenjs/tween.js": {
"version": "18.6.4",
"resolved": "https://registry.npmjs.org/@tweenjs/tween.js/-/tween.js-18.6.4.tgz",
"integrity": "sha512-lB9lMjuqjtuJrx7/kOkqQBtllspPIN+96OvTCeJ2j5FEzinoAXTdAMFnDAQT1KVPRlnYfBrqxtqP66vDM40xxQ=="
},
"@types/estree": {
"version": "1.0.1",
"resolved": "https://registry.npmjs.org/@types/estree/-/estree-1.0.1.tgz",

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@ -13,6 +13,7 @@
"@react-three/drei": "^9.66.1",
"@react-three/fiber": "^8.13.0",
"@react-three/postprocessing": "^2.10.0",
"@tweenjs/tween.js": "^18.6.4",
"axios": "^1.4.0",
"babel-plugin": "^1.0.7",
"glsl": "^0.0.1",

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@ -1,125 +1,39 @@
import { Canvas, useFrame, useThree } from "@react-three/fiber";
import { OrbitControls, PerspectiveCamera } from "@react-three/drei";
import React, {
Suspense,
useState,
useEffect,
useRef,
createContext,
useContext,
forwardRef,
memo,
useMemo,
} from "react";
import { Earth } from "./earth.jsx";
import { Mars } from "./mars.jsx";
import { Jupiter } from "./jupiter.jsx";
import { Saturn } from "./saturn.jsx";
import { Mercury } from "./mercury.jsx";
import { Venus } from "./venus.jsx";
import { Neptune } from "./neptune.jsx";
import { Uranus } from "./uranus.jsx";
import { Sun } from "./sun.jsx";
import * as THREE from "three";
import { PlanetInfo } from "./planetInfo.jsx";
import { Canvas } from "@react-three/fiber";
import { OrbitControls } from "@react-three/drei";
import React, { Suspense, useRef, createContext, memo } from "react";
import { ScreenOverlay } from "./omnioverlay.jsx";
import { SharedPlanetState } from "./SharedPlanetState.jsx";
import { Skybox } from "./skybox.jsx";
import {
Selection,
Select,
EffectComposer,
Outline,
} from "@react-three/postprocessing";
export const MyContext = createContext();
export const OtherContext = createContext();
import { SharedPlanetState } from "./SharedPlanetState.jsx";
const SolarSystemScene = () => {
const [data, setData] = useState(null);
const [vis, setVis] = useState("hidden");
const controls = useRef();
const planetinfo = useRef();
let customData = useRef({});
useEffect(() => {
const fetchData = async () => {
let res = await fetch(
"http://127.0.0.1:8000/duration?date=2023-08-06T21:53" //example and simple data
);
let response = await res.json();
setData(response); // parse json
//console.log(response);
};
fetchData();
}, []);
function toggleVisibility() {
console.log(vis);
if (vis === "hidden") {
setVis("visible");
console.log("what");
} else if (vis === "visible") {
setVis("hidden");
console.log("asdasd");
}
}
function handleChange(event) {
console.log(event.target.value);
customData.current.changeEarthSpeed(event.target.value);
customData.current.changeMarsSpeed(event.target.value);
customData.current.changeVenusSpeed(event.target.value);
customData.current.changeSaturnSpeed(event.target.value);
customData.current.changeUranusSpeed(event.target.value);
customData.current.changeJupiterSpeed(event.target.value);
customData.current.changeMercurySpeed(event.target.value);
customData.current.changeNeptuneSpeed(event.target.value);
}
if (data)
return (
<>
<div className="slidecontainer">
<input
type="range"
min="10"
max="360"
className="slider"
onChange={handleChange}
id="myRange"
/>
</div>
<MyContext.Provider value={{ controls, toggleVisibility, customData }}>
<PlanetInfo ref={planetinfo} visi={vis} />
<Suspense fallback={null}>
<Canvas
camera={{
fov: 75,
near: 0.1,
far: 10000000,
position: [0, 100, 200],
}}
>
<Skybox />
<ambientLight intensity={0.5} />
<Earth positions={data["399"]} onClick={(e) => console.log(e)} />
<Mars positions={data["499"]} />
<Jupiter positions={data["599"]} />
<Saturn positions={data["699"]} />
<Mercury positions={data["199"]} />
<Venus positions={data["299"]} />
<Neptune positions={data["899"]} />
<Uranus positions={data["799"]} />
<Sun />
<OrbitControls ref={controls} maxZoom={10} />
</Canvas>
</Suspense>
</MyContext.Provider>
</>
);
return (
<>
<MyContext.Provider value={{ controls, customData }}>
<ScreenOverlay />
<Suspense fallback={null}>
<Canvas
camera={{
fov: 75,
near: 0.1,
far: 1000000,
position: [0, 100, 200],
}}
>
<Skybox />
<ambientLight intensity={0.5} />
<SharedPlanetState />
<OrbitControls ref={controls} />
</Canvas>
</Suspense>
</MyContext.Provider>
</>
);
};
const Smemo = memo(SolarSystemScene, true);

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@ -23,74 +23,109 @@ import { Sun } from "./sun.jsx";
import * as THREE from "three";
import { PlanetInfo } from "./planetInfo.jsx";
import { Skybox } from "./skybox.jsx";
import {
Selection,
Select,
EffectComposer,
Outline,
} from "@react-three/postprocessing";
import { ReactPropTypes } from "react";
import { MyContext } from "./Scene3.jsx";
export const PlanetOverlayContext = createContext();
export const SharedPlanetState = () => {
const [data, setData] = useState(null);
const [vis, setVis] = useState("hidden");
const controls = useRef();
const planetinfo = useRef();
let customData = useRef({});
const { customData } = useContext(MyContext);
let fetchnum = useRef(0);
function toggleVisibility() {
console.log(vis);
if (vis === "hidden") {
setVis("visible");
console.log("what");
} else if (vis === "visible") {
setVis("hidden");
console.log("asdasd");
let [nameVis, setNameVis] = useState("visible");
let [iconVis, setIconVis] = useState("visible");
const handleVisibility = () => {
if (nameVis == "visible" && iconVis == "visible") {
setNameVis("hidden");
console.log(nameVis);
console.log("hiding names");
} else if (nameVis == "hidden" && iconVis == "visible") {
setIconVis("hidden");
console.log(nameVis);
console.log("hiding icons");
} else if (nameVis == "hidden" && iconVis == "hidden") {
setIconVis("visible");
setNameVis("visible");
console.log(nameVis);
console.log("showing everything");
}
}
};
customData.current["handleVisibility"] = handleVisibility;
function handleChange(event) {
console.log(event.target.value);
customData.current.changeEarthSpeed(event.target.value);
customData.current.changeMarsSpeed(event.target.value);
customData.current.changeVenusSpeed(event.target.value);
customData.current.changeSaturnSpeed(event.target.value);
customData.current.changeUranusSpeed(event.target.value);
customData.current.changeJupiterSpeed(event.target.value);
customData.current.changeMercurySpeed(event.target.value);
customData.current.changeNeptuneSpeed(event.target.value);
}
const handleReset = () => {
setSpeed(0);
};
customData.current["handleReset"] = handleReset;
const [speed, setSpeed] = useState();
//set speed (timeinterval between positions 60000ms*speed)
const [speed, setSpeed] = useState(1);
const updateSpeed = (newSpeed) => {
setSpeed(newSpeed);
setSpeedChanged(true);
};
customData.current["updateSpeed"] = updateSpeed;
//get position data and reset if necessary
const dateTime = useRef(new Date(Date.now()));
const [speedChanged, setSpeedChanged] = useState();
const getPositions = (planet, setPosState, oldState, posCounter) => {
//if speed was changed delete old data an get new data
//???????Why when i set the speed to 0 it doesnt immidiatly stop? good enough for know
if (speedChanged) {
//console.log(oldState.length);
//console.log(posCounter);
setPosState(oldState.slice(0, 500));
//console.log("here" + speedChanged);
}
if (oldState.length - posCounter < 1000 || speedChanged) {
//console.log("there" + speedChanged);
setSpeedChanged(false);
if (oldState.length > 0 && speed > 0) {
dateTime.current = new Date(
oldState[oldState.length - 1].date
).toUTCString();
}
const fetchData = async () => {
let res = await fetch(
`http://127.0.0.1:8000/duration/${planet}` +
`?date=${dateTime.current}&speed=${speed}`
);
let response = await res.json();
setPosState(oldState.concat(response));
};
fetchData();
}
//console.log(oldState.length);
};
const updateSpeed = (newSpeed) => setSpeed(newSpeed);
return (
<>
<PlanetInfo ref={planetinfo} visi={vis} />
<Suspense fallback={null}>
<Canvas
camera={{
fov: 75,
near: 0.1,
far: 10000000,
position: [0, 100, 200],
}}
>
<Skybox />
<ambientLight intensity={0.5} />
<Earth positions={data["399"]} onClick={(e) => console.log(e)} />
<Mars positions={data["499"]} />
<Jupiter positions={data["599"]} />
<Saturn positions={data["699"]} />
<Mercury positions={data["199"]} />
<Venus positions={data["299"]} />
<Neptune positions={data["899"]} />
<Uranus positions={data["799"]} />
<Sun />
<OrbitControls ref={controls} maxZoom={10} />
</Canvas>
</Suspense>
<PlanetOverlayContext.Provider value={{ nameVis, iconVis, speed }}>
<Earth
speed={speed}
getPosition={getPositions}
speedChanged={speedChanged}
/>
<Mars
speed={speed}
getPosition={getPositions}
speedChanged={speedChanged}
/>
<Jupiter speed={speed} getPosition={getPositions} />
<Saturn speed={speed} getPosition={getPositions} />
<Mercury speed={speed} getPosition={getPositions} />
<Venus speed={speed} getPosition={getPositions} />
<Neptune speed={speed} getPosition={getPositions} />
<Uranus speed={speed} getPosition={getPositions} />
<Sun />
</PlanetOverlayContext.Provider>
</>
);
};

View file

@ -36,90 +36,74 @@ import { PlanetOverlay } from "./planetOverlay";
import { PlanetInfo } from "./planetInfo";
import { PlanetPath } from "./path";
import { MyContext } from "./Scene3";
import { PlanetOverlayContext } from "./SharedPlanetState";
export const Earth = ({ positions }) => {
export const Earth = ({ speed, getPosition, speedChanged }) => {
let distanceScaleFactor = 1000000;
const [poss, setPos] = useState([]);
const [lineposs, setLinePos] = useState([]);
const [getAgain, setGetAgain] = useState(false);
const [speed, setSpeed] = useState(60);
const [posArr, setPosArr] = useState([]);
const lineArr = useRef([]);
const line = useRef();
const clouds = useRef("clouds");
const earth = useRef();
const group = useRef();
const firstRef = useRef(true);
let linePoss = [];
const { customData } = useContext(MyContext);
const first = useRef(true);
const lastPositionUpdate = useRef(0);
let planetPositionIndex = useRef(0);
useLayoutEffect(() => {
group.current.userData.counter = 0;
group.current.userData.name = "Earth";
group.current.userData.nearOvOp = 60;
group.current.userData.scolor = "lightgreen";
}, []);
});
function datas() {
return group;
}
let currLinePoss = [];
useFrame(() => {
if (poss.length % 1000 == 0) {
setPos(poss.slice(0, 500));
}
let date;
if (firstRef.current) {
date = new Date(Date.now());
date.setMilliseconds(0);
date.setSeconds(0);
}
//console.log(poss.length);
//console.log(group.current.userData.counter);
if (group.current.userData.counter % 250 == 0 || getAgain) {
if (!firstRef.current)
date = new Date(poss[poss.length - 1].date).toUTCString();
const fetchData = async () => {
let res = await fetch(
`http://127.0.0.1:8000/duration/earth?date=${date}&speed=${speed}` //example and simple data
);
let response = await res.json();
setPos(poss.concat(response)); // parse json
firstRef.current = false;
setGetAgain(false);
//console.log(`psss : ${poss.length}`);
};
fetchData();
useFrame(({ clock }) => {
const timeSinceLastUpdate = clock.elapsedTime - lastPositionUpdate.current;
if (timeSinceLastUpdate >= 2 || speedChanged) {
//console.log("gethis");
getPosition("earth", setPosArr, posArr, planetPositionIndex.current);
lastPositionUpdate.current = clock.elapsedTime;
}
//console.log("arrlength" + posArr.length);
clouds.current.rotation.y += 0.00025;
earth.current.rotation.y += 0.00015;
if (true && group.current.userData.counter < poss.length) {
//if speed is 0 set the date to current date get from posArr
//search for current date in posArr an set planetPositionIndex
if (speed == 0) planetPositionIndex.current = 0;
if (
true &&
planetPositionIndex.current < posArr.length &&
posArr.length > 0
) {
group.current.position.set(
Number(
poss[group.current.userData.counter].position.x / distanceScaleFactor
posArr[planetPositionIndex.current].position.x / distanceScaleFactor
),
Number(
poss[group.current.userData.counter].position.y / distanceScaleFactor
posArr[planetPositionIndex.current].position.y / distanceScaleFactor
),
Number(
poss[group.current.userData.counter].position.z / distanceScaleFactor
posArr[planetPositionIndex.current].position.z / distanceScaleFactor
)
);
planetPositionIndex.current += Number(1);
lineArr.current.push(
new THREE.Vector3(
Number(
posArr[planetPositionIndex.current].position.x / distanceScaleFactor
),
Number(
posArr[planetPositionIndex.current].position.y / distanceScaleFactor
),
Number(
posArr[planetPositionIndex.current].position.z / distanceScaleFactor
)
)
);
//console.log(group.current.userData.counter);
group.current.userData.counter++;
}
}, []);
const changeSpeed = (newSpeed) => {
setPos(poss.slice(0, group.current.userData.counter + 10));
setGetAgain(true);
console.log(poss);
setSpeed(newSpeed);
};
customData.current["changeEarthSpeed"] = changeSpeed;
const col = useLoader(TextureLoader, "../img/earth/6k_earth_daymap.jpg");
const bump = useLoader(TextureLoader, "../img/earth/earth_bump_1k.jpg");
const spec = useLoader(
@ -138,12 +122,9 @@ export const Earth = ({ positions }) => {
return (
<>
<PlanetPath
positions={poss.slice(0, 1000)}
linePos={poss}
linePos={lineArr.current}
planet={group}
lineAt={group.current ? group.current.userData.counter : 0}
color={"lightgreen"}
datas={datas}
lineLength={20}
/>
<group ref={group}>

View file

@ -15,85 +15,64 @@ import { PlanetOverlay } from "./planetOverlay";
import { PlanetPath } from "./path";
import { MyContext } from "./Scene3";
export const Jupiter = ({ positions }) => {
const [poss, setPos] = useState([]);
const [lineposs, setLinePos] = useState([]);
const [getAgain, setGetAgain] = useState(false);
const [speed, setSpeed] = useState(60);
const jupiter = useRef("jupiter");
export const Jupiter = ({ getPosition, speed }) => {
const group = useRef();
const col = useLoader(TextureLoader, "../img/jupiter/jupiter2_4k.jpg");
const [posArr, setPosArr] = useState([]);
const lineArr = useRef([]);
let planetPositionIndex = useRef(0);
let distanceScaleFactor = 1000000;
const firstRef = useRef(true);
let linePoss = [];
const { customData } = useContext(MyContext);
useEffect(() => {
group.current.userData.counter = 0;
group.current.userData.name = "Jupiter";
group.current.userData.nearOvOp = 800;
group.current.userData.scolor = "yellow";
});
useFrame(() => {
if (poss.length % 1000 == 0) {
setPos(poss.slice(0, 500));
}
let date;
if (firstRef.current) {
date = new Date(Date.now());
date.setMilliseconds(0);
date.setSeconds(0);
}
//console.log(poss.length);
//console.log(group.current.userData.counter);
if (group.current.userData.counter % 250 == 0 || getAgain) {
if (!firstRef.current)
date = new Date(poss[poss.length - 1].date).toUTCString();
const fetchData = async () => {
let res = await fetch(
`http://127.0.0.1:8000/duration/jupiter?date=${date}&speed=${speed}` //example and simple data
);
let response = await res.json();
//getPosition("jupiter", setPosArr, posArr, planetPositionIndex.current);
setPos(poss.concat(response)); // parse json
firstRef.current = false;
setGetAgain(false);
//console.log(`psss : ${poss.length}`);
};
fetchData();
}
if (true && group.current.userData.counter < poss.length) {
//if speed is 0 set the date to current date get from posArr
//search for current date in posArr an set planetPositionIndex
if (speed == 0) planetPositionIndex.current = 0;
if (false && planetPositionIndex.current < posArr.length) {
group.current.position.set(
Number(
poss[group.current.userData.counter].position.x / distanceScaleFactor
posArr[planetPositionIndex.current].position.x / distanceScaleFactor
),
Number(
poss[group.current.userData.counter].position.y / distanceScaleFactor
posArr[planetPositionIndex.current].position.y / distanceScaleFactor
),
Number(
poss[group.current.userData.counter].position.z / distanceScaleFactor
posArr[planetPositionIndex.current].position.z / distanceScaleFactor
)
);
//console.log(group.current.userData.counter);
group.current.userData.counter++;
planetPositionIndex.current += Number(1);
lineArr.current.push(
new THREE.Vector3(
Number(
posArr[planetPositionIndex.current].position.x / distanceScaleFactor
),
Number(
posArr[planetPositionIndex.current].position.y / distanceScaleFactor
),
Number(
posArr[planetPositionIndex.current].position.z / distanceScaleFactor
)
)
);
//console.log(posArr.length);
//console.log(planetPositionIndex.current);
}
}, []);
const changeSpeed = (newSpeed) => {
setPos(poss.slice(0, group.current.userData.counter + 10));
setGetAgain(true);
console.log(poss);
setSpeed(newSpeed);
};
customData.current["changeJupiterSpeed"] = changeSpeed;
return (
<>
<PlanetPath
linePos={poss}
linePos={lineArr.current}
planet={group}
color={"yellow"}
lineLength={20}

View file

@ -14,86 +14,75 @@ import { TextureLoader } from "three/src/loaders/TextureLoader";
import { PlanetOverlay } from "./planetOverlay";
import { PlanetPath } from "./path";
export const Mars = ({ positions }) => {
export const Mars = ({ speed, getPosition, speedChanged }) => {
const [posArr, setPosArr] = useState([]);
const lineArr = useRef([]);
const lastPositionUpdate = useRef(0);
let planetPositionIndex = useRef(0);
const mars = useRef("mars");
const group = useRef("group");
const [poss, setPos] = useState([]);
const [getAgain, setGetAgain] = useState(false);
const [speed, setSpeed] = useState(60);
const firstRef = useRef(true);
const col = useLoader(TextureLoader, "../img/mars/mars_1k_color.jpg");
const bump = useLoader(TextureLoader, "../img/mars/mars_1k_topo.jpg");
const norm = useLoader(TextureLoader, "../img/mars/mars_1k_normal.jpg");
let distanceScaleFactor = 1000000;
const { customData } = useContext(MyContext);
useLayoutEffect(() => {
group.current.userData.counter = 0;
group.current.userData.name = "Mars";
group.current.userData.nearOvOp = 40;
group.current.userData.scolor = "orange";
}, []);
useFrame(() => {
if (poss.length % 1000 == 0) {
setPos(poss.slice(0, 500));
useFrame(({ clock }) => {
//getPosition("mars", setPosArr, posArr, planetPositionIndex.current);
const timeSinceLastUpdate = clock.elapsedTime - lastPositionUpdate.current;
//console.log(speedChanged);
if (timeSinceLastUpdate >= 2 || speedChanged) {
getPosition("mars", setPosArr, posArr, planetPositionIndex.current);
//console.log(planetPositionIndex);
//console.log("getpos");
lastPositionUpdate.current = clock.elapsedTime;
}
let date;
if (firstRef.current) {
date = new Date(Date.now());
date.setMilliseconds(0);
date.setSeconds(0);
}
//console.log(poss.length);
//console.log(group.current.userData.counter);
if (group.current.userData.counter % 250 == 0 || getAgain) {
if (!firstRef.current)
date = new Date(poss[poss.length - 1].date).toUTCString();
const fetchData = async () => {
let res = await fetch(
`http://127.0.0.1:8000/duration/mars?date=${date}&speed=${speed}` //example and simple data
);
let response = await res.json();
setPos(poss.concat(response)); // parse json
firstRef.current = false;
setGetAgain(false);
//console.log(`psss : ${poss.length}`);
};
fetchData();
}
if (true && group.current.userData.counter < poss.length) {
//if speed is 0 set the date to current date get from posArr
//search for current date in posArr an set planetPositionIndex
if (speed == 0) planetPositionIndex.current = 0;
if (true && planetPositionIndex.current < posArr.length) {
group.current.position.set(
Number(
poss[group.current.userData.counter].position.x / distanceScaleFactor
posArr[planetPositionIndex.current].position.x / distanceScaleFactor
),
Number(
poss[group.current.userData.counter].position.y / distanceScaleFactor
posArr[planetPositionIndex.current].position.y / distanceScaleFactor
),
Number(
poss[group.current.userData.counter].position.z / distanceScaleFactor
posArr[planetPositionIndex.current].position.z / distanceScaleFactor
)
);
planetPositionIndex.current += Number(1);
lineArr.current.push(
new THREE.Vector3(
Number(
posArr[planetPositionIndex.current].position.x / distanceScaleFactor
),
Number(
posArr[planetPositionIndex.current].position.y / distanceScaleFactor
),
Number(
posArr[planetPositionIndex.current].position.z / distanceScaleFactor
)
)
);
//console.log(group.current.userData.counter);
group.current.userData.counter++;
}
}, []);
const changeSpeed = (newSpeed) => {
setPos(poss.slice(0, group.current.userData.counter + 10));
setGetAgain(true);
console.log(poss);
setSpeed(newSpeed);
};
customData.current["changeMarsSpeed"] = changeSpeed;
return (
<>
<PlanetPath
positions={positions}
linePos={lineArr.current}
planet={group}
color={"orange"}
linePos={poss}
lineLength={50}
lineLength={20}
/>
<group ref={group}>
<PlanetOverlay planet={group} />

View file

@ -5,117 +5,74 @@ import {
useLoader,
useThree,
} from "@react-three/fiber";
import {
shaderMaterial,
OrbitControls,
Line,
Html,
Text,
} from "@react-three/drei";
import React, {
useRef,
Suspense,
useLayoutEffect,
useState,
useEffect,
useContext,
} from "react";
import * as THREE from "three";
import glsl from "glslify";
import { TextureLoader } from "three/src/loaders/TextureLoader";
import {
Selection,
Select,
EffectComposer,
Outline,
Scanline,
} from "@react-three/postprocessing";
import "./styles.css";
import { PlanetOverlay } from "./planetOverlay";
import { PlanetPath } from "./path";
import { MyContext } from "./Scene3";
export const Mercury = ({ positions }) => {
const [poss, setPos] = useState([]);
const [lineposs, setLinePos] = useState([]);
const [getAgain, setGetAgain] = useState(false);
const [speed, setSpeed] = useState(60);
export const Mercury = ({ speed, getPosition }) => {
const [posArr, setPosArr] = useState([]);
const lineArr = useRef([]);
let planetPositionIndex = useRef(0);
let distanceScaleFactor = 1000000;
const mercury = useRef();
const group = useRef();
const firstRef = useRef(true);
let linePoss = [];
const { customData } = useContext(MyContext);
useLayoutEffect(() => {
group.current.userData.counter = 0;
group.current.userData.name = "Mercury";
group.current.userData.nearOvOp = 20;
group.current.userData.scolor = "#a34f5f";
}, []);
useFrame(() => {
if (poss.length % 1000 == 0) {
setPos(poss.slice(0, 500));
}
let date;
if (firstRef.current) {
date = new Date(Date.now());
date.setMilliseconds(0);
date.setSeconds(0);
}
//console.log(poss.length);
//console.log(group.current.userData.counter);
if (group.current.userData.counter % 250 == 0 || getAgain) {
if (!firstRef.current)
date = new Date(poss[poss.length - 1].date).toUTCString();
const fetchData = async () => {
let res = await fetch(
`http://127.0.0.1:8000/duration/mercury?date=${date}&speed=${speed}` //example and simple data
);
let response = await res.json();
//getPosition("mercury", setPosArr, posArr, planetPositionIndex.current);
setPos(poss.concat(response)); // parse json
firstRef.current = false;
setGetAgain(false);
//console.log(`psss : ${poss.length}`);
};
fetchData();
}
if (true && group.current.userData.counter < poss.length) {
//if speed is 0 set the date to current date get from posArr
//search for current date in posArr an set planetPositionIndex
if (speed == 0) planetPositionIndex.current = 0;
if (false && planetPositionIndex.current < posArr.length) {
group.current.position.set(
Number(
poss[group.current.userData.counter].position.x / distanceScaleFactor
posArr[planetPositionIndex.current].position.x / distanceScaleFactor
),
Number(
poss[group.current.userData.counter].position.y / distanceScaleFactor
posArr[planetPositionIndex.current].position.y / distanceScaleFactor
),
Number(
poss[group.current.userData.counter].position.z / distanceScaleFactor
posArr[planetPositionIndex.current].position.z / distanceScaleFactor
)
);
planetPositionIndex.current += Number(speed);
lineArr.current.push(
new THREE.Vector3(
Number(
posArr[planetPositionIndex.current].position.x / distanceScaleFactor
),
Number(
posArr[planetPositionIndex.current].position.y / distanceScaleFactor
),
Number(
posArr[planetPositionIndex.current].position.z / distanceScaleFactor
)
)
);
//console.log(group.current.userData.counter);
group.current.userData.counter++;
}
}, []);
const changeSpeed = (newSpeed) => {
setPos(poss.slice(0, group.current.userData.counter + 10));
setGetAgain(true);
console.log(poss);
setSpeed(newSpeed);
};
customData.current["changeMercurySpeed"] = changeSpeed;
const col = useLoader(TextureLoader, "../img/mercury/mercurymap.jpg");
const bump = useLoader(TextureLoader, "../img/mercury/mercurybump.jpg");
return (
<>
<PlanetPath
linePos={poss}
linePos={lineArr.current}
planet={group}
color={"#a34f5f"}
lineLength={20}

View file

@ -58,34 +58,7 @@ export const Neptune = ({ positions }) => {
}, []);
useFrame(() => {
if (poss.length % 1000 == 0) {
setPos(poss.slice(0, 500));
}
let date;
if (firstRef.current) {
date = new Date(Date.now());
date.setMilliseconds(0);
date.setSeconds(0);
}
//console.log(poss.length);
//console.log(group.current.userData.counter);
if (group.current.userData.counter % 250 == 0 || getAgain) {
if (!firstRef.current)
date = new Date(poss[poss.length - 1].date).toUTCString();
const fetchData = async () => {
let res = await fetch(
`http://127.0.0.1:8000/duration/neptune?date=${date}&speed=${speed}` //example and simple data
);
let response = await res.json();
setPos(poss.concat(response)); // parse json
firstRef.current = false;
setGetAgain(false);
//console.log(`psss : ${poss.length}`);
};
fetchData();
}
if (true && group.current.userData.counter < poss.length) {
if (false && group.current.userData.counter < poss.length) {
group.current.position.set(
Number(
poss[group.current.userData.counter].position.x / distanceScaleFactor
@ -113,12 +86,6 @@ export const Neptune = ({ positions }) => {
const col = useLoader(TextureLoader, "../img/neptune/neptunemap.jpg");
return (
<>
<PlanetPath
linePos={poss}
planet={group}
color={"darkblue"}
lineLength={20}
/>
<group ref={group}>
<PlanetOverlay planet={group} />
<mesh ref={neptune}>

49
src/omnioverlay.jsx Normal file
View file

@ -0,0 +1,49 @@
import { Canvas } from "@react-three/fiber";
import { OrbitControls } from "@react-three/drei";
import React, {
Suspense,
useRef,
createContext,
memo,
useContext,
} from "react";
import { PlanetInfo } from "./planetInfo.jsx";
import { MyContext } from "./Scene3.jsx";
export const ScreenOverlay = () => {
const { customData } = useContext(MyContext);
const handleChange = (event) => {
customData.current.updateSpeed(event.target.value);
};
const handleReset = () => {
customData.current.handleReset();
console.log("reset");
};
const handlePlanetOverlayVisibility = () => {
customData.current.handleVisibility();
console.log("asd");
};
return (
<>
<div className="slidecontainer">
<input
type="range"
min="30"
max="120"
step="30"
className="slider"
id="myRange"
onChange={handleChange}
/>
<button onClick={handleReset}>Reset</button>
<button onClick={handlePlanetOverlayVisibility}>Hide things</button>
</div>
<PlanetInfo />
</>
);
};

View file

@ -1 +0,0 @@

View file

@ -6,12 +6,14 @@ import React, {
useLayoutEffect,
useEffect,
useState,
useContext,
} from "react";
import { useControls } from "leva";
import * as THREE from "three";
import glsl from "glslify";
import { TextureLoader } from "three/src/loaders/TextureLoader";
import { PlanetOverlay } from "./planetOverlay";
import { PlanetOverlayContext } from "./SharedPlanetState";
export const PlanetPath = ({
positions,
@ -22,37 +24,51 @@ export const PlanetPath = ({
lineAt,
planet,
}) => {
let distanceScaleFactor = 1000000;
const otherPoints = useRef([]);
const counter = useRef(0);
const shiftCounter = useRef(0);
const [points, setPoints] = useState([]);
/*const points = positions.map(
(pos) =>
new THREE.Vector3(
pos.x / distanceScaleFactor,
pos.y / distanceScaleFactor,
pos.z / distanceScaleFactor
)
);*/
const lineref = useRef();
//if (lineref) lineref.current.userData.counter = 0;
const { speed } = useContext(PlanetOverlayContext);
useLayoutEffect(() => {
if (linePos) {
for (var i = linePos.length - 1; i >= 0; i--) {
otherPoints.current[i] = new THREE.Vector3(
linePos[i].position.x / distanceScaleFactor,
linePos[i].position.y / distanceScaleFactor,
linePos[i].position.z / distanceScaleFactor
);
useLayoutEffect(() => {});
useEffect(() => {});
/* const cutPath = (path, maxLength) => {
if (getLength(path) > maxLength) {
path.shift();
}
};*/
//from chatgpt very nice :D
const cutPath = (path, maxLength) => {
let length = getLength(path);
while (length > maxLength && path.length >= 2) {
const firstPoint = path[0];
const secondPoint = path[1];
const segmentLength = firstPoint.distanceTo(secondPoint);
if (segmentLength > maxLength) {
// If the first segment is longer than the maximum length,
// split it into multiple segments of the maximum length.
const numSegments = Math.ceil(segmentLength / maxLength);
const segmentDirection = secondPoint
.clone()
.sub(firstPoint)
.normalize();
const segmentLength = segmentLength / numSegments;
const newPoints = [firstPoint];
for (let i = 1; i < numSegments; i++) {
const newPoint = firstPoint
.clone()
.add(segmentDirection.clone().multiplyScalar(segmentLength * i));
newPoints.push(newPoint);
}
newPoints.push(secondPoint);
path.splice(0, 2, ...newPoints);
length = getLength(path);
} else {
path.shift();
length -= segmentLength;
}
}
//console.log(otherPoints);
});
useEffect(() => {}, []);
};
function getLength(arrV3) {
let sum = 0;
@ -61,45 +77,21 @@ export const PlanetPath = ({
}
return sum;
}
const lineGeometry = new THREE.BufferGeometry();
useFrame(() => {
//console.log(planet);
/* if (planet) {
otherPoints.current.push(planet.current.position);
//console.log(planet.current.position);
if (speed === 0) {
linePos.length = 0;
return;
}
if (otherPoints.current.length > 0) {
//console.log(otherPoints.current);
//console.log(asd);
lineref.current.geometry.setFromPoints(asd);
lineref.current.geometry.setDrawRange(0, Infinity);
//console.log(otherPoints);
}*/
//console.log(otherPoints);
//var start = 0;
//if (counter.current > lineLength) start = counter.current - lineLength;
var realpoints = otherPoints.current.slice(
shiftCounter.current,
counter.current
);
//console.log(getLength(realpoints));
if (realpoints.length > 0) {
lineref.current.geometry.setFromPoints(realpoints);
if (getLength(realpoints) > lineLength) {
//console.log("cut");
shiftCounter.current++;
//realpoints.shift();
}
}
lineref.current.geometry.setFromPoints(linePos);
lineref.current.geometry.setDrawRange(0, Infinity);
counter.current++;
//console.log(counter.current);
cutPath(linePos, lineLength);
//console.log(getLength(linePos));
});
return (
<>
<line ref={lineref} frustumCulled={false}>
<bufferGeometry />
<line ref={lineref} geometry={lineGeometry} frustumCulled={false}>
<lineBasicMaterial color={color} />
</line>
</>

View file

@ -26,11 +26,14 @@ import { MyContext } from "./Scene3";
import "./styles.css";
import PropTypes from "prop-types";
import { PlanetOverlayContext } from "./SharedPlanetState";
export const PlanetOverlay = ({ planet }) => {
const ref = useRef();
let [opacity, setOpacity] = useState(0);
let [minDistance, setMinDistance] = useState(0);
const { nameVis, iconVis } = useContext(PlanetOverlayContext);
let [scolor, setSColor] = useState("white");
let [follow, setFollow] = useState(false);
const { camera } = useThree();
@ -74,7 +77,7 @@ export const PlanetOverlay = ({ planet }) => {
setName(planet.current.userData.name);
setMinDistance(planet.current.userData.nearOvOp);
setSColor(planet.current.userData.scolor);
}, [planet, name, minDistance, customData]);
}, [planet, name, minDistance, customData, iconVis, nameVis]);
useFrame(() => {
var distance = camera.position.distanceTo(planet.current.position);
@ -87,6 +90,7 @@ export const PlanetOverlay = ({ planet }) => {
controls.current.target.copy(planet.current.position.clone());
controls.current.maxDistance = 20;
}
//console.log(iconVis);
}, []);
function startFollow() {
@ -112,6 +116,7 @@ export const PlanetOverlay = ({ planet }) => {
className="icon"
onClick={handleClick}
onContextMenu={handleClick}
style={{ visibility: iconVis }}
>
<svg
onMouseEnter={() => setSColor("blue")}
@ -121,7 +126,9 @@ export const PlanetOverlay = ({ planet }) => {
<circle cx="10" cy="10" r="9" strokeWidth="1" fill="none" />
</svg>
</span>
<span className="content">{name}</span>
<span className="content" style={{ visibility: nameVis }}>
{name}
</span>
</div>
</Html>
</>

View file

@ -86,33 +86,6 @@ export const Saturn = ({ positions }) => {
}, []);
useFrame(() => {
if (poss.length % 1000 == 0) {
setPos(poss.slice(0, 500));
}
let date;
if (firstRef.current) {
date = new Date(Date.now());
date.setMilliseconds(0);
date.setSeconds(0);
}
//console.log(poss.length);
//console.log(group.current.userData.counter);
if (group.current.userData.counter % 250 == 0 || getAgain) {
if (!firstRef.current)
date = new Date(poss[poss.length - 1].date).toUTCString();
const fetchData = async () => {
let res = await fetch(
`http://127.0.0.1:8000/duration/saturn?date=${date}&speed=${speed}` //example and simple data
);
let response = await res.json();
setPos(poss.concat(response)); // parse json
firstRef.current = false;
setGetAgain(false);
//console.log(`psss : ${poss.length}`);
};
fetchData();
}
if (true && group.current.userData.counter < poss.length) {
group.current.position.set(
Number(
@ -140,12 +113,6 @@ export const Saturn = ({ positions }) => {
customData.current["changeSaturnSpeed"] = changeSpeed;
return (
<>
<PlanetPath
linePos={poss}
planet={group}
color={"red"}
lineLength={100}
/>
<group ref={group}>
<PlanetOverlay planet={group} />
<mesh ref={saturn}>

View file

@ -69,7 +69,7 @@ export const Uranus = ({ positions }) => {
}
//console.log(poss.length);
//console.log(group.current.userData.counter);
if (group.current.userData.counter % 250 == 0 || getAgain) {
if (false && group.current.userData.counter % 250 == 0 && getAgain) {
if (!firstRef.current)
date = new Date(poss[poss.length - 1].date).toUTCString();
const fetchData = async () => {
@ -114,12 +114,6 @@ export const Uranus = ({ positions }) => {
const col = useLoader(TextureLoader, "../img/uranus/uranusmap.jpg");
return (
<>
<PlanetPath
linePos={poss}
planet={group}
color={"lightblue"}
lineLength={20}
/>
<group ref={group}>
<PlanetOverlay planet={group} />
<mesh ref={uranus}>

View file

@ -66,23 +66,7 @@ export const Venus = ({ positions }) => {
}
//console.log(poss.length);
//console.log(group.current.userData.counter);
if (group.current.userData.counter % 250 == 0 || getAgain) {
if (!firstRef.current)
date = new Date(poss[poss.length - 1].date).toUTCString();
const fetchData = async () => {
let res = await fetch(
`http://127.0.0.1:8000/duration/venus?date=${date}&speed=${speed}` //example and simple data
);
let response = await res.json();
setPos(poss.concat(response)); // parse json
firstRef.current = false;
setGetAgain(false);
//console.log(`psss : ${poss.length}`);
};
fetchData();
}
if (true && group.current.userData.counter < poss.length) {
if (false && group.current.userData.counter < poss.length) {
group.current.position.set(
Number(
poss[group.current.userData.counter].position.x / distanceScaleFactor
@ -112,12 +96,6 @@ export const Venus = ({ positions }) => {
const bump = useLoader(TextureLoader, "../img/venus/venusbump.jpg");
return (
<>
<PlanetPath
positions={positions}
color={"brown"}
linePos={poss}
lineLength={30}
/>
<group ref={group}>
<PlanetOverlay planet={group} />
<mesh ref={venus}>