import * as THREE from "three"; const textL = new THREE.TextureLoader(); const material = new THREE.MeshPhongMaterial({ map: textL.load("../../img/neptune/neptunemap.jpg"), }); const neptuneMesh = new THREE.Mesh( new THREE.SphereGeometry(24622 / 6000, 50, 50), material ); neptuneMesh.name = "neptuneMesh"; const neptuneGroup = new THREE.Group(); neptuneGroup.name = "neptuneGroup"; neptuneGroup.userData.id = 899; neptuneGroup.add(neptuneMesh); export { neptuneMesh, neptuneGroup };