import * as THREE from "three" const textL = new THREE.CubeTextureLoader(); //const skyboxGeo = new THREE.BoxGeometry(10000,10000,10000); //const skybox = new THREE.Mesh(skyboxGeo); const skybox = textL.load([ "../img/skybox/front.png", "../img/skybox/back.png", "../img/skybox/top.png", "../img/skybox/bottom.png", "../img/skybox/left.png", "../img/skybox/right.png" ]) export default skybox