import * as THREE from "three"; const textL = new THREE.TextureLoader(); const material = new THREE.MeshPhongMaterial({ map: textL.load("../../img/jupiter/jupiter2_4k.jpg"), }); const jupiterMesh = new THREE.Mesh( new THREE.SphereGeometry(69911 / 6000, 50, 50), material ); jupiterMesh.name = "jupiterMesh"; const jupiterGroup = new THREE.Group(); jupiterGroup.name = "jupiterGroup"; jupiterGroup.userData.id = 599; jupiterGroup.add(jupiterMesh); export { jupiterMesh, jupiterGroup };