import * as THREE from "three"; const textL = new THREE.TextureLoader(); const material = new THREE.MeshPhongMaterial({ map: textL.load("../../img/venus/venusmap.jpg"), bumpMap: textL.load("../../img/venus/venusbump.jpg"), bumpScale: 0.2, }); const venusMesh = new THREE.Mesh( new THREE.SphereGeometry(6051.8 / 6000, 30, 30), material ); venusMesh.name = "venusMesh"; const venusGroup = new THREE.Group(); venusGroup.name = "venusGroup"; venusGroup.userData.id = 299; venusGroup.add(venusMesh); export { venusMesh, venusGroup };