solar-system/src/mars.jsx

107 lines
3.2 KiB
JavaScript

import { Canvas, extend, useFrame, useLoader } from "@react-three/fiber";
import { shaderMaterial, OrbitControls, Line } from "@react-three/drei";
import React, {
useRef,
Suspense,
useLayoutEffect,
useState,
useContext,
} from "react";
import * as THREE from "three";
import { MyContext } from "./Scene3";
import glsl from "glslify";
import { TextureLoader } from "three/src/loaders/TextureLoader";
import { PlanetOverlay } from "./planetOverlay";
import { PlanetPath } from "./path";
export const Mars = ({ positions }) => {
const mars = useRef("mars");
const group = useRef("group");
const [poss, setPos] = useState([]);
const [getAgain, setGetAgain] = useState(false);
const [speed, setSpeed] = useState(60);
const firstRef = useRef(true);
const col = useLoader(TextureLoader, "../img/mars/mars_1k_color.jpg");
const bump = useLoader(TextureLoader, "../img/mars/mars_1k_topo.jpg");
const norm = useLoader(TextureLoader, "../img/mars/mars_1k_normal.jpg");
let distanceScaleFactor = 1000000;
const { customData } = useContext(MyContext);
useLayoutEffect(() => {
group.current.userData.counter = 0;
group.current.userData.name = "Mars";
group.current.userData.nearOvOp = 40;
group.current.userData.scolor = "orange";
}, []);
useFrame(() => {
if (poss.length % 1000 == 0) {
setPos(poss.slice(0, 500));
}
let date;
if (firstRef.current) {
date = new Date(Date.now());
date.setMilliseconds(0);
date.setSeconds(0);
}
//console.log(poss.length);
//console.log(group.current.userData.counter);
if (group.current.userData.counter % 250 == 0 || getAgain) {
if (!firstRef.current)
date = new Date(poss[poss.length - 1].date).toUTCString();
const fetchData = async () => {
let res = await fetch(
`http://127.0.0.1:8000/duration/mars?date=${date}&speed=${speed}` //example and simple data
);
let response = await res.json();
setPos(poss.concat(response)); // parse json
firstRef.current = false;
setGetAgain(false);
//console.log(`psss : ${poss.length}`);
};
fetchData();
}
if (true && group.current.userData.counter < poss.length) {
group.current.position.set(
Number(
poss[group.current.userData.counter].position.x / distanceScaleFactor
),
Number(
poss[group.current.userData.counter].position.y / distanceScaleFactor
),
Number(
poss[group.current.userData.counter].position.z / distanceScaleFactor
)
);
//console.log(group.current.userData.counter);
group.current.userData.counter++;
}
}, []);
const changeSpeed = (newSpeed) => {
setPos(poss.slice(0, group.current.userData.counter + 10));
setGetAgain(true);
console.log(poss);
setSpeed(newSpeed);
};
customData.current["changeMarsSpeed"] = changeSpeed;
return (
<>
<group ref={group}>
<PlanetOverlay planet={group} />
<mesh ref={mars}>
<sphereGeometry args={[3389.5 / 6000, 50, 50]} />
<meshPhongMaterial
map={col}
bumpMap={bump}
normalMap={norm}
bumpScale={0.3}
/>
</mesh>
</group>
</>
);
};