mirror of
https://github.com/NixOS/nixpkgs.git
synced 2025-11-09 16:18:34 +01:00
156 lines
3.8 KiB
Nix
156 lines
3.8 KiB
Nix
{
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stdenv,
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lib,
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fetchFromGitLab,
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cmake,
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pkg-config,
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makeWrapper,
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callPackage,
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soundfont-fluid,
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SDL_compat,
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libGL,
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libopus,
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glew,
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bzip2,
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zlib,
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libjpeg,
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fluidsynth,
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fmodex,
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openssl,
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gtk2,
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python3,
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game-music-emu,
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copyDesktopItems,
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makeDesktopItem,
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imagemagick,
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serverOnly ? false,
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}:
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let
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suffix = lib.optionalString serverOnly "-server";
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fmod = fmodex; # fmodex is on nixpkgs now
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sqlite = callPackage ./sqlite.nix { };
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clientLibPath = lib.makeLibraryPath [ fluidsynth ];
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in
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stdenv.mkDerivation (finalAttrs: {
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pname = "zandronum${suffix}";
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version = "3.2.1";
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src = fetchFromGitLab {
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domain = "foss.heptapod.net";
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owner = "zandronum";
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repo = "zandronum-stable";
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tag = "ZA_${finalAttrs.version}";
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hash = "sha256-A5sfZMiCypBxAUOsoB8yuinZf7b9D7+HH9rpVs3esgA=";
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};
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# zandronum tries to download sqlite now when running cmake, don't let it
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patches = [
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./zan_configure_impurity.patch
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];
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# I have no idea why would SDL and libjpeg be needed for the server part!
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# But they are.
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buildInputs = [
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openssl
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bzip2
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zlib
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SDL_compat
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libjpeg
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sqlite
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game-music-emu
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]
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++ lib.optionals (!serverOnly) [
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libGL
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glew
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fmod
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fluidsynth
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libopus
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gtk2
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];
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nativeBuildInputs = [
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cmake
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pkg-config
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makeWrapper
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python3
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copyDesktopItems
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imagemagick
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];
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preConfigure = ''
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ln -s ${sqlite}/* sqlite/
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sed -i -e 's| restrict| _restrict|g' dumb/include/dumb.h \
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dumb/src/it/*.c
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''
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+ lib.optionalString (!serverOnly) ''
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sed -i \
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-e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \
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-e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \
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src/sound/music_fluidsynth_mididevice.cpp
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'';
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cmakeFlags = [
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"-DFORCE_INTERNAL_GME=OFF"
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]
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++ (if serverOnly then [ "-DSERVERONLY=ON" ] else [ "-DFMOD_LIBRARY=${fmod}/lib/libfmodex.so" ]);
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hardeningDisable = [ "format" ];
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desktopItems = [
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(makeDesktopItem {
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name = "zandronum";
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desktopName = "Zandronum";
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exec = "zandronum";
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icon = "zandronum";
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mimeTypes = [ "application/x-doom-wad" ];
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categories = [ "Game" ];
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comment = finalAttrs.meta.description;
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})
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];
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# Won't work well without C or en_US. Setting LANG might not be enough if the user is making use of LC_* so wrap with LC_ALL instead
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installPhase = ''
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runHook preInstall
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mkdir -p $out/bin
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mkdir -p $out/lib/zandronum
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cp zandronum${suffix} \
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*.pk3 \
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${lib.optionalString (!serverOnly) "liboutput_sdl.so"} \
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$out/lib/zandronum
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makeWrapper $out/lib/zandronum/zandronum${suffix} $out/bin/zandronum${suffix}
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wrapProgram $out/bin/zandronum${suffix} \
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--set LC_ALL="C"
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# Upstream only provides an icon file for Windows.
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# This converts the .ico file to PNGs, which are used by the desktop file.
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for size in 16 24 32 48 64 128 256; do
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mkdir -p $out/share/icons/hicolor/"$size"x"$size"/apps
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magick $src/src/win32/zandronum.ico -background none -resize "$size"x"$size" -flatten \
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$out/share/icons/hicolor/"$size"x"$size"/apps/zandronum.png
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done;
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runHook postInstall
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'';
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postFixup = lib.optionalString (!serverOnly) ''
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patchelf --set-rpath $(patchelf --print-rpath $out/lib/zandronum/zandronum):$out/lib/zandronum:${clientLibPath} \
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$out/lib/zandronum/zandronum
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'';
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passthru = {
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inherit fmod sqlite;
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};
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meta = {
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homepage = "https://zandronum.com/";
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description = "Multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software";
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mainProgram = "zandronum-server";
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maintainers = with lib.maintainers; [ lassulus ];
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license = lib.licenses.sleepycat;
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platforms = lib.platforms.linux;
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};
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})
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